"i’m sad and idk how to feel better"
"i don’t know what to draw"
"i always mess up"
"BUT I SUCK"
Whenever you feel sad about your art, listen to Bob Ross.
I just don’t understand how people complain about sai being a difficult program to learn, seriously? it’s the most simple and easy drawing program :/
I find it completely un-intuitive. All the settings are incredibly vaguely named, and messing with them doesn’t really demonstrate exactly how they are affecting brush strokes.
That’s just me though.
ok but ask yourself this about your otp
- which one hogs the blanket
- which one cuts the other’s hair
- which one makes coffee for the other every morning
- which one picks up the pizza
- which one likes their music on full volume
- which one complains about the crumbs on the bed
- which one is ticklish
- which one sings and which one plays the music
- which one proposes
This sounds like a fun diversion from homework
"which one hogs the blanket"
"which one cuts the other’s hair"
"which one makes coffee for the other every morning"
Twilight would, but Rainbow hates coffee”which one picks up the pizza”
"which one picks up the pizza"
Rainbow. She considers it a challenge to retrieve it quickly
"which one likes their music on full volume"
Rainbow loves her Rock music. She doesn’t turn it on to 11 unless Twilight it out of the house though. Twilight’s nerves can’t handle it and Rainbow respects that.
"which one complains about the crumbs on the bed"
Twilight of course. Rainbow isn’t a terribly messy eater or anything, but it happens.
"which one is ticklish"
"which one sings and which one plays the music"
Twilight and Rainbow, respectively
which one proposes
Hmm—can’t answer this. That might be spoilers. :3
This sketch was my 22nd Lunadoodle. I really wanted to finish this one up. I think will sate my twiluna needs for a while.
Ohhh, yeah… That’s the stuff~
Old tablet is kaputz. Time to give it a proper burial—viking boat, swords shields, gold, fire—you know, the work.
Hopefully the new tablet will be in soon too.
A little editorial for y’all, so you can take a peek at the inner workings of some of the themes in this game.
I recently returned from a trip to Maui, a final vacation with my wife before our baby is born and we dont have the time (or money) to go off and do that sort of thing anymore. I’ve been there before, delightful place. Slow, comphy, good swimming. Fun snorkeling location, especially since its one of a handful of places you can do so comfortably in the Pacific.
I love to dive, I’ve been lucky enough to do so in several oceans now, and its interesting comparing the experiences. Snorkeling in the Caribbean is an almost dream-like experience during the summer. The water is bathtub-warm with visibility in the hundreds of feet, the salt content is so high it pushes you up like a cork, its like floating in glass. Tons to see. By comparison, the Pacific around Maui is downright murky, even with its comparatively high visibility next to other locations.
But the Pacific is large.
"Large" here is a matter of perspective, the Caribbean Sea isn’t a puddle, but its not the Atlantic as a whole, and its definitely not the Pacific. There’s a different feel in it. It feels shallower, more approachable, with smaller animals and less risk. Illusions; there are still plenty of deep areas outside the ones you generally swim in, but the feeling is still there.
But when you swim in the Pacific, that illusion stops like a line in the sand. Within a few hundred feet of the shoreline, you can sink into the water and look out at…nothing. The largest nothing in the world, a deep blue terrible empty that is all the more awesome because of how empty it isn’t. Because you do know whats out there. You know it isn’t empty, its full, and its full of things that outclass you in absolutely every respect. The animals are enormous, powerful and swift. You cant outrun them, you cant out maneuver them, and for all your cleverness your physical form is so poorly suited to the environment that, should you for some reason be out there sans equipment, you are entirely at their mercy.
When you dive with nothing but fins and a snorkel, looking out over an abyss with 20 feet of water above you and an undersea cliff below you, and you feel the water temperature change from a comfortable warm to a bone-chilling cold, its a sort of beautiful, giddy terror. Your body, reminding you you have no business being where you are, and to turn back toward the coral and the cute little fishes. Because eventually, something will come out of the nothing, and as much as you may have wanted to see it, you’ll feel entirely different when it shows up.
When I set about thinking up the feelings I wanted to incorporate into HSD’s setting, this was one I tapped into. I wanted to introduce enough mystery to the environment that the people within it could look out into the void and not dismiss it. Their floating on the shoreline right now, confident in their swimming, well equipped to glide through the reefs, but they’re coming up on that dip off the edge, and even though they don’t see anything when they look out, the things that have been happening, the discoveries they’ve made, they all point to things out there. large, terrifying things that are far better equipped for the universe than they are. Its a real challenge to get that sort of feeling into a narrative, and I’m looking forward to seeing if Guides for the game try to incorporate it or approach one of the may other avenues for narration provided by the setting.
I got goosebumps reading this.
Question if it’s real or not? Always check the Snopes page!
Yeah, I wanted to do that, but I always forget the name of that site.
Thanks for the info.